Anatomy Mashup
May 9th, 2016

Mashup photos with anatomy diagrams. Here’s an example with a hand. What sorts of diagrams might work better…

Read more
Can you make 3D shapes where every side has the same surface area?
May 5th, 2016

Here’s a nice, open-ended prompt to get you playing with Volumize and thinking about shapes: Can you make…

Read more
What is the right scale?
May 5th, 2016

I passed this mobile cheese truck on my street, and couldn’t help but notice the logo. At first…

Read more
Mashups with the same image
May 3rd, 2016

Often in Fraction Mash, you’re taking two or more different images and blending them together in creative ways….

Read more
Abstract Bart
April 25th, 2016

How far away from actual Bart can you get with a new 3D model while maintaining the Bart-ness…

Read more
Change in the garden
April 17th, 2016

I’m wondering it this would be a good tool to plot plant growth over the season in our…

Read more
Expanding the Scope of Playground Physics, Part 2
March 13th, 2016

After learning about the concepts of force & motion with the Playground Physics app & curricula, I continue…

Read more
Using a prop to determine the size (caliper function) element of Playground Physics
March 13th, 2016

When a video is captured for the Playground Physics app, to assist with the accuracy of data collection,…

Read more
Grouping Students with Playground Physics
March 13th, 2016

When considering group size for the Playground Physics app, I recommend a minimum of three students to a maximum…

Read more
Expanding the Scope of Playground Physics
March 13th, 2016

Within the Playground Physics curricula, one of the most valuable sections (in my opinion) is the Independent Investigation…

Read more
The “Speedometer”
February 1st, 2016

Make sure you (and your students) take advantage of the ‘speedometer.’ After the recording is made, and the…

Read more
The Turtle Button
February 1st, 2016

One of the bells/whistles helped my students with the understanding was the ‘turtle’ button that slows down the…

Read more